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matt
This work is the start of an archive and the beginning of a journey from the ethereal toward an engagement with the materiality of the world. Where There Are Edges is a site-specific immersive experience which relays audio accounts from residents of Minster, Isle of Sheppey, Kent, an area noted as suffering severe coastal erosion due to rising sea levels and worsening weather conditions. Despite the dramatic loss of land and an ongoing threat to homes, The Environment Agency has made clear it would not act to stop the cliffs eroding because of a long-standing policy of non-intervention in the area.
The project is both a record of the ‘edges’ which will be lost over time, and a means to highlight the urgent issue of coastal erosion. This is a work about edges, about their shifting and dissolving, about their loss and what remains.
With sincere thanks to the Residents of Minster, who contributed their time and insight to this project.
View the preview here. For more information on this project, or for a link to view the gameplay demo, please contact me here.
matt
Where There Are Edges
This work is the start of an archive and the beginning of a journey from the ethereal toward an engagement with the materiality of the world. Where There Are Edges is a site-specific immersive experience which relays audio accounts from residents of Minster, Isle of Sheppey, Kent, an area noted as suffering severe coastal erosion due to rising sea levels and worsening weather conditions. Despite the dramatic loss of land and an ongoing threat to homes, The Environment Agency has made clear it would not act to stop the cliffs eroding because of a long-standing policy of non-intervention in the area.
The project is both a record of the ‘edges’ which will be lost over time, and a means to highlight the urgent issue of coastal erosion. This is a work about edges, about their shifting and dissolving, about their loss and what remains.
With sincere thanks to the Residents of Minster, who contributed their time and insight to this project.
View the preview here. For more information on this project, or for a link to view the gameplay demo, please contact me here.